so the shrapnel effect is going to be removed entirely, with a small bump to the weapon's hit damage to make up for it. Arrowhead then goes on to stress that explosions aren't ricocheting ...
Zenbast suggested other weapons that have the shrapnel effect might have had a similar issue, but it was the Eruptor that was causing the most chaos. Now, Arrowhead has issued a follow-up ...
1. This weapon has a 4% chance of triggering the Shrapnel effect upon landing a shot on a target. The Shrapnel effect inflicts 50% of the damage of this weapon on a random part of the enemy's body ...
1. You have a 30% chance of triggering the Shrapnel effect when you land a shot on a target. The Shrapnel effect lets you inflict an extra 50% damage on a random part of the target's body.