The Veilguard. It was a serious misfire from a once-exceptional studio, and while I can understand why it resonated with some ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
Dragon Age The Veilguard had gone through MANY changes before its release, but was not having live-service elements why it failed?
The decision followed EA’s announcement that Dragon Age: The Veilguard had underperformed on its expectations for the ...
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
In continuing to publicly cop to the failure of BioWare’s latest release, EA CEO Andrew Wilson has admitted to investors ...
Electronic Arts reported weak earnings today for the holiday quarter, with results in line with the poor quarter that EA preannounced.
FY25 net bookings guidance was revised to $7 billion to $7.15 billion, reflecting a 4%-6% year-over-year decline. GAAP revenue guidance was lowered to $7.25 billion to $7.4 billion.
EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The Veilguard" and "EA Sports FC 25." ...
The Dragon Quest 3 HD-2D Remake was a huge success, and yet, it was almost one that went in an entirely different visual ...
The Veilguard’s overall performance leaves something to be desired but it still makes for a good game for those unfamiliar ...