Nvidia dropping 32-bit PhysX from the RTX 50-series' CUDA infrastructure is another sign that game preservation can't depend ...
As Nvidia has dropped support for PhysX in legacy games on its RTX 50 GPUs, a Redditor has bought a separate RTX 3050 as a ...
Nvidia's new 50-series graphics cards just aren't as good at running certain older games as previous hardware generations ...
Games that rely on 32-bit PhysX support to perform physics-based graphics will no longer work with NVIDIA's RTX 50 series ...
The once popular PhysX graphics technology by Nvidia is now out of support, leaving fans of the legacy games it powers ...
That’s because Nvidia has quietly removed support for PhysX in its latest graphics chips, the company confirmed this week, ...
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HowToGeek on MSNNVIDIA RTX 50 Series Cards No Longer Support PhysXNVIDIA has stopped supporting 32-bit CUDA applications. Now, many games, including Mirror's Edge, Borderlands 2, and the ...
NVIDIA is officially ending support for 32-bit software in its latest GeForce RTX 50 Series of GPUs. This includes the 32-bit ...
The change makes some classic PC games run poorly even on modern hardware due to a lack of GPU-accelerated physics.
Some graphically intense PC games from 2005 to 2013 have issues showing off their prowess on cards like the RTX 5090.
NVIDIA's RTX 50 series drops 32-bit PhysX support, forcing older games like Borderlands 2 to run physics on the CPU, causing ...
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