Doom is already a pretty metal series. Hell, flames, the damn music, demons getting turned inside out - that kinda thing. But ...
“It isn’t designed to be the end of something,” Martin said. “Genuinely, sincerely, we’re really just focused on [DOOM: The Dark Ages] right now. [But it isn’t] a period on the end of ...
It also wouldn't make a ton of sense for Doom: The Dark Ages, a prequel, to end the series. While Doom Eternal's The Ancient Gods DLCs seemed to have wrapped up the reboot storyline with a bow ...
the dark claustrophobia of Doom 3 and 64, or the speed and scale of Eternal and 2016’s soft reboot. But Phobos Labs is a singular expression of the essence of Doom. I enjoy Doom Eternal ...
Doom: The Dark Ages will let you rip and tear through some of the series' largest spaces "ever made," but worry not – id ...
In Doom Eternal, we introduced” jumping and shooting ... And the gameplay doesn’t end with just the slayer. We finally have for you,” Martin said. “We’ve been waiting for two games ...
The Dark Ages is on the horizon, and you’re in desperate need of something to slay time until you can wield your BFG once ...
To that end this is also a campaign-only game, the studio confirmed, without a multiplayer mode. The soundtrack will be composed by Finishing Move. Both Doom and Doom Eternal were composed by Mick ...
After being teased in DOOM Eternal, players can finally hop into ... Best of all, I won't be waiting until the end of the year to get my hands on it.
During the Q&A roundtable, the id Software execs said that if DOOM Eternal made players feel like ... But this isn't designed to be the end of something".