The Veilguard's performance speak to a fundamental misunderstanding of not just what the franchise is about, but the studio ...
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
Dragon Age's former creative director Mike Laidlaw shares his response to EA's suggestion that The Veilguard would have done ...
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, ...
A former Dragon Age executive producer reveals, though you could argue Origins actually uses Sonic's dialogue system ...
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CGMagazine on MSNEx-Dragon Age Dev Say He’d Have “Quit” If Live Service Was Forced Into a Single-Player GameMike Laidlaw, former creative director on Dragon Age, commented on the statements by EA's CEO that Dragon Age: The Veilguard ...
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – ...
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the ...
This is not the first time I’ve written about a video game that appears to have been sent out to die, and I predict it will ...
Former Dragon Age lead developers have reacted to the suggestion by publisher EA that the series' most recent entry ...
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