The Veilguard. It was a serious misfire from a once-exceptional studio, and while I can understand why it resonated with some ...
Necromancy is one of the darkest forms of magic, and the following anime characters are masters of this twisted craft.
“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – ...
Just three months have passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard, a ...
This is not the first time I’ve written about a video game that appears to have been sent out to die, and I predict it will ...
Dragon Age's former creative director Mike Laidlaw shares his response to EA's suggestion that The Veilguard would have done ...
In the wake of Dragon Age: The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened. And his explanation is truly ...
The Veilguard was a disappointment to EA, but David Gaider believes the correct path forward was paved by Baldur's Gate.
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested. Speaking to investors last ...
Former Dragon Age lead developers have reacted to the suggestion by publisher EA that the series' most recent entry would have sold better as a live-service game. This week, EA boss Andrew Wilson ...