The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a ...
Although not directly referenced, that sounds very much like EA regrets sticking to a strictly single-player experience with ...
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – ...
In continuing to publicly cop to the failure of BioWare’s latest release, EA CEO Andrew Wilson has admitted to investors ...
Electronic Arts has published its financial results for the third quarter of FY25, experiencing declines in revenue ...
EA primarily pointed to two setbacks: Global Football, specifically EA Sports FC 25, which required "a comprehensive gameplay refresh" earlier this month; and Dragon Age, which engaged approximately 1 ...
The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top ...
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite radically over the last decade. Games like Destiny and Fortnite have ...
Electronic Arts reported weak earnings today for the holiday quarter, with results in line with the poor quarter that EA preannounced.
FY25 net bookings guidance was revised to $7 billion to $7.15 billion, reflecting a 4%-6% year-over-year decline. GAAP revenue guidance was lowered to $7.25 billion to $7.4 billion.