Nvidia dropping 32-bit PhysX from the RTX 50-series' CUDA infrastructure is another sign that game preservation can't depend ...
As Nvidia has dropped support for PhysX in legacy games on its RTX 50 GPUs, a Redditor has bought a separate RTX 3050 as a ...
Games that rely on 32-bit PhysX support to perform physics-based graphics will no longer work with NVIDIA's RTX 50 series ...
NVIDIA has stopped supporting 32-bit CUDA applications. Now, many games, including Mirror's Edge, Borderlands 2, and the ...
End of an error Nvidia has officially retired 32-bit PhysX support on its latest RTX 50 series GPUs, marking the end of an ...
Nvidia has recently confirmed that its RTX 50 series graphics cards will no longer support 32-bit PhysX, a technology historically used for rendering in-game physics effects.
With the retirement of 32-bit CUDA application support on RTX 50 series GPUs, PhysX is now end-of-life starting with ...
Technically, a 64-bit game could still support PhysX on Nvidia's newest GPUs, but the heyday of PhysX, as a stand-alone ...
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