
Category:Faction Damage Mods | WARFRAME Wiki | Fandom
Jul 13, 2013 · Faction mods increase the weapon's raw damage, and is applied a second time to damage over time (DoT) from status effects created by it, known as "double dipping". For complete mechanics see Status Effect.
Best Mods for Darth Bane - Star Wars Galaxy of Heroes
5 days ago · This page presents the best mods for Darth Bane in Star Wars Galaxy of Heroes. Darth Bane is a Ancient Sith Lord spoken of in whispers who defeats foes through strength and cunning and believes only the strong should live to wield the power of the dark side.
Why use Bane mods instead of better damage mods like primed ... - Reddit
Aug 27, 2021 · Bane mods are better, because they don't stack as base damage but as a separate multiplier (the same used by roar). This makes them even better when using an arcane that increases base damage, since that takes the place of standard damage mods.
Category:Faction Damage Mods - WARFRAME Wiki
The following 41 pages are in this category, out of 41 total. Category for Faction Damage Mods.
Bane of Orokin - WARFRAME Wiki
Bane of Orokin increases the damage of rifles against Corrupted. The mod increases both the base damage and elemental damage of a weapon. Sourced from the official drop table repository.
Are the bane of (faction) mods really worth it? : r/Warframe - Reddit
Truth be told, you don't. If you want to use a bane mod, flip a coin between either Grineer or Corrupted. Corpus Bane doesn't matter because lol corpus and you're more likely to build more specifically for them (Toxin damage, or specific weapons like the Cerata.
Primed Bane of Grineer - WARFRAME Wiki
Primed Bane of Grineer is the Primed version of the Bane of Grineer mod, which increases the damage of rifles against Grineer. The mod increases both the base damage and elemental damage of a weapon.
Do you need primed bane mods to get better results than base
A primed bane only increases the threshold at which it's more useful than serration, a regular bane will work fine if you've maxed your galvanised mods. Of course, this is all under the assumption that you're fighting the specific faction the bane is for.
Bane mods viable? :: Warframe General Discussion - Steam Community
Use the bane mod if: 1) You have very specific damage type that you want to use (i.e. pure toxin or pure fire on an elemental weapon, either to bypass shields completely or to maximize Ember's weapons).
Can someone explain to me how and why primed “bane” mods ... - Reddit
May 5, 2023 · There's some funky math going on behind the scenes that other users have gone into detail about, but what it boils down to is that primed faction mods make your damage-over-time status effects (slash/toxin/heat/gas/electric) deal roughly 2.5x as much damage as they would without the mod.
Does anyone use Primed Bane mods? - Warframe Forums
Feb 24, 2017 · I have all three Primed Bane mods maxed and use them whenever possible. Not only do they add a nice amount of damage but they're an ideal option to replace Heavy Cal or Bladed Rounds on many builds. The only place I don't use …
Bane of The Murmur - WARFRAME Wiki
Bane of The Murmur is a mod that increases the base damage of rifles against The Murmur. Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki. Despite being listed as a multiplier, it will stack additively with …
Bane mods :: Warframe General Discussion - Steam Community
Jul 17, 2016 · Primed Bane mods are actually very powerful and even more effective than pure elemental, if you already have ~2 of latter in the build. I don't use them but I can see how they are useful, especially Bane of Grineer.
Why are there no bane mods for the new factions?
Dec 17, 2024 · Not having any bane mods for the Scaldra and Techrot seems like a bad decision given the level of the content and general tanky-ness of some of the enemies in the factions, not having access to bane mods leaves a noticeable decrease in damage. Were the bane mods part of the content that was cut/d...
Should I be using bane mods? : r/Warframe - Reddit
Aug 5, 2022 · To simulate what faction mods do, i recommend you put roar on a frame, or use rhino himself and see if you think its worth it. Roar acts the exact same way as a faction mod and is additive to one, think of it as a universal bane mod.
Bane mods , are there any plans to make them universal?
Aug 10, 2021 · Faction mods are calculated as damage bonuses after every other calculation, making them pretty overpowered. The little effort it takes to swap your config is well worth the damage increase, and on paper, the increase is not strictly necessary for most powerful weapons.
Bane of ... :: Warframe General Discussion - Steam Community
Oct 13, 2016 · Bane mods are a utility mod, so they have a place in builds, it comes down to preference. The place where they will really have a place in weapons builds is probably when damage 3.0 comes out and base mods are reworked into the actual weapons.
Regarding Bane Mods : r/Warframe - Reddit
May 25, 2020 · If you remember to switch them yes, primed bane mods are the best damage increase after the first elemental mod. For reference, a second 90% elemental mod increases your damage by 47%, whereas the primed bane mods always increase by 55% due to them being a separate multiplier.
Bane as Warden Lyle Bolton and Bane's militia as TYGER ... - Nexus Mods
1 day ago · I've seen some bane mods before, as well as killer croc, I would like to see if it's possible to make Bane turn into Warden Lyle Bolton from Arkham Shadow, and Bane's militia as TYGER. There's a TYGER model already in the files of Arkham Origins for some reason. Maybe they were planning to integrate TYGER into the game somehow as a faction, considering there is that low-poly TYGER boat wayyyy ...
Bane of Grineer - WARFRAME Wiki
Bane of Grineer is a mod that increases the damage of rifles against Grineer. The mod increases both the base damage and elemental damage of a weapon. Sourced from the official drop table repository.