
Font | Documentation - Roblox Creator Hub
The `Enum.Font` enum is used in `Class.TextBox`, `Class.TextLabel`, and `Class.TextButton` to determine how the GUI element will render its text. See also `Datatype.Font` as a newer …
Enum.Font DOES NOT Identify New Roblox Fonts
Jun 5, 2023 · On the actual behavior, the Roblox Studio engine does not identify the new fonts and calls them as Unknown, breaking a few parts of the experience to locate exactly the font …
creator-docs/content/en-us/reference/engine/enums/Font.yaml …
The `Enum.Font` enum is used in `Class.TextBox`, `Class.TextLabel`, and `Class.TextButton` to determine how the GUI element will render its text. See also `Datatype.Font` as a newer …
Enumerating the Installed Fonts - Win32 apps | Microsoft Learn
Jan 7, 2021 · In some instances, an application must be able to enumerate the available fonts and select the one most appropriate for a particular operation. An application can enumerate the …
Font | Roblox API Reference - GitHub Pages
The Font enum is used in TextBox, TextLabel, and TextButton to determine how the GUI element will render its text. See also Font as a newer alternative to this enum which encapsulates fonts …
TextBox.Font | Documentation - Roblox Creator Hub
The Font property selects one of several pre-defined fonts with which the UI element will render its text. Some fonts have bold, italic and/or light variants (as there is no font-weight or font …
EnumFontsA function (wingdi.h) - Win32 apps | Microsoft Learn
The EnumFonts function enumerates the fonts available on a specified device. For each font with the specified typeface name, the EnumFonts function retrieves information about that font and …
EnumFontFamiliesA function (wingdi.h) - Win32 apps
Feb 8, 2023 · The EnumFontFamilies function enumerates the fonts in a specified font family that are available on a specified device. Note This function is provided only for compatibility with 16 …
Various properties incorrectly say "Enum.Font" instead of the "Font ...
Nov 21, 2024 · Many objects in Roblox have a “FontFace” property, which always takes the Font data type. However, documentation for a lot of these object properties is incorrectly stating that …
Font - Roblox Wiki | Fandom
The Font enum has 53 items. It is used to determine the font that is rendered by GuiLabels.
- Some results have been removed