
karai17/Simple-Tiled-Implementation: Tiled library for LÖVE - GitHub
Simple Tiled Implementation is a Tiled map loader and renderer designed for the awesome LÖVE framework. Please read the documentation to learn how it works, or check out the tutorials included in this repo. -- Grab window size windowWidth = love. graphics. getWidth () windowHeight = love. graphics. getHeight ()
Animating tiles with STI - LÖVE - love2d.org
Sep 26, 2022 · So, I am creating a game, and I've been trying to animate water with STI and Tiled, I tried many ways to do so and the closest I've ever gotten (I guess) is with the setLayerTile function: self.waterTimer = self.waterTimer + dt. if self.waterTimer >= self.waterDuration then .
STI Documentation - GitHub Pages
x The X axis location of the Tile (in tiles) y The Y axis location of the Tile (in tiles) Returns: table List of properties Map:groupAppendToList (layers, layer) Layers from the group are added to the list Parameters: layers List of layers layer Layer data Map:init (path, plugins, ox, oy) Instance a …
Simple-Tiled-Implementation/tutorials/01-introduction-to-sti ... - GitHub
To begin, we want to create a simple map using Tiled. You can create your own tile atlas using any image editor, or download a free one from Open Game Art. In my example map, I have created a map with several tile layers and a single object layer with an object named "Player".
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Simple Tiled Implementation - STI v1.2.3.0 - LÖVE
Sep 2, 2012 · Simple Tiled Implementation (STI) is a feature-rich Tiled Map Editor framework that allows you to quickly and painlessly load and render exported Lua maps. STI supports embedding user data in Custom Layers and expanding STI's functionality with simple plugins! If you like STI, consider tossing me a few monies via PayPal.
Issue when loading Tiled map with STI for love2d game
Apr 9, 2021 · Attempting to load the file always results in the error "STI does not yet support Tile Collections" although I used only one tileset. I've searched around for answers to what this means exactly, or possible solutions, but have found nothing...
Alright, so I used STI library to load this tiled map into my ... - Reddit
May 5, 2021 · Alright, so I used STI library to load this tiled map into my Love2d game. There are four layers for Bricks(blue tiles), boxes (dark tiles) and two solid layers for collidable property. I am using box2d physics. How do I remove a tile at an (x,y) position as well as its collision object?
Simple Tiled Implementation - STI v1.2.3.0 - Page 89 - LÖVE
Dec 5, 2021 · I want to update dynamic object tiles (images) and tried updating the tileInstances table, but it has no effect. I looked at the main STI function (init.lua) and had a hard time following the code. Thanks.
STI, Tiled not working : r/love2d - Reddit
May 1, 2021 · Everytime I get the error message STI does not support Tile Collections. But I don't know how to fix this. I got some assets from itch.io add that to tiled, add the property and then export the lua.