
tiagosr/ofxShadertoy - GitHub
openFrameworks addon for loading and displaying shaders from the Shadertoy page. This addon is distributed under the terms of the MIT License. ofCreateWindow (settings); // <-------- setup the GL context. ... In your draw () routine, draw a quad (or use begin () and end () to set up the shaders for a mesh) Effects happen in screen space.
Immersive WebXR experience at https://cineshader.com/
Jan 13, 2021 · This is a neat, 3D way to look at shaders people have made (a more immersive alternative to viewing them in a 2D web browser, like on https://www.shadertoy.com). Shaders are specialized graphical programs designed to run directly on a GPU, procedurally creating different effects with light/color/geometry (entirely through code).
Shadertoy BETA
Build shaders, share them, and learn from the best community.
OpenXR Tutorial — OpenXR Tutorial documentation
OpenXR is an API managed by the Khronos Group which provides a cross-platform way for applications to interact with immersive devices. This includes virtual reality (VR) headsets, augmented reality (AR) devices, motion controllers and more.
[Help] How can i change the output resolution of a shader? Using Shadertoy
Jul 3, 2020 · That said, resizing a canvas is fairly trivial. If shadertoy automatically afjusts the shader output to canvas size, you might be able to just resize the canvas in the inspector and then record it.
How To - Shadertoy BETA
This is a very brief introduction to how the shaders in Shadertoy interface with the rendering platform of your choice (WebGL in the case of the web client, Opengl 2, Opengl 3 or Opengl 4 in case of the native app, OpenGL ES in case of the iOS version).
The Ultimate XR Developers Resource Guide - GitHub
An open-source tool that allows developers to explore and test OpenXR runtimes and applications. 🆓⚒️ OpenXR Runtime Switcher Allows you to quickly switch your System Default OpenXR Runtime between existing ones (currently SteamVR, Oculus/Meta, ViveVR, Windows Mixed Reality & Varjo) if installed & custom ones, which you can add manually ...
OpenXR Samples for Mixed Reality Developers - GitHub
This repository contains OpenXR code samples tailored for developers who are familiar with and using the Visual Studio toolchain, e.g. HoloLens 2 developers. These OpenXR samples use C++17 and D3D11.
Shadertoy viewer - Meta Community Forums - 181375
May 9, 2014 · I've created a basic windows project to basically view and tweak shaders from the shadertoys website. They are very demanding on the GPU, as most of them run a ray-marching algorithm, so I've added a frame buffer with scalable resolution, to allow to get better framerate on whatever hardware you have. There are a few cool shaders to play around.
OpenXR composition layers
OpenXR offers a solution to this problem through composition layers. With composition layers it is possible for the contents of a viewport to be projected on a surface after lens distortion resulting in a much higher quality end result.
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